A dark room inside Cube Noir. When someone enters or leaves, a new audio hallucination is played through speakers. Sometimes it's the soothing sound of the sea. Or lovers making out. Or the sound of yesterday from another camp.
By the entrance to the black cube, there will be an infrared sensor. When it detects someone going or leaving, a microcomputer will generate a new audio landscape and play it for the people inside the cube. It'll be dark, and the audio will take people on a journey which ends when the group inside the cube changes.
We are Cube Noir Camp.
Cube Noir will organize a lost and found and do regular cleanup of the space
|Cables and stuff||250|
|Bunch of small crappy loudspeakers from Facebook marketplace.||700|
We need more sound textures. 30 minute long mp3 files from recognizable places.
Hey friend! Welcome to the virtual drawing board of The Borderland. This is the place where we prototype the projects we'll realise during the week in the quarry.